CSFloatValueStoreProperty

class CSFloatValueStoreProperty(store: CSStore, key: String, val default: Float, onChange: (value: Float) -> Unit?) : CSValueStoreProperty<Float>

Constructors

Link copied to clipboard
constructor(store: CSStore, key: String, default: Float, onChange: (value: Float) -> Unit?)

Properties

Link copied to clipboard
open override val default: Float
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
override var isDestructed: Boolean
Link copied to clipboard
Link copied to clipboard
open val isSaved: Boolean
Link copied to clipboard
override val key: String
Link copied to clipboard
val onChange: (value: Float) -> Unit?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
override val store: CSStore
Link copied to clipboard
open override var value: Float

Functions

Link copied to clipboard
Link copied to clipboard
open override fun clear()
Link copied to clipboard
open override fun fireChange()
Link copied to clipboard
open override fun get(store: CSStore): Float?
Link copied to clipboard
open fun getAndSet(newValue: Float): Float
Link copied to clipboard
open operator override fun getValue(thisRef: Any?, property: KProperty<*>): Float
Link copied to clipboard
open override fun onChange(function: (Float) -> Unit): CSRegistration
Link copied to clipboard
open override fun onDestruct()
Link copied to clipboard
open fun onLoadedValueChanged(value: Float?)
Link copied to clipboard
open override fun pause()
Link copied to clipboard
open override fun resume(fireChange: Boolean)
Link copied to clipboard
fun <T> CSStoreProperty<T>.save(value: T)
Link copied to clipboard
Link copied to clipboard
open override fun set(store: CSStore, value: Float)
Link copied to clipboard
open operator override fun setValue(thisRef: Any?, property: KProperty<*>, value: Float)
Link copied to clipboard
open override fun toString(): String
Link copied to clipboard
open fun trackModified(track: Boolean = true): CSStoreProperty<Float>
Link copied to clipboard
open override fun update()
Link copied to clipboard
open override fun value(newValue: Float, fire: Boolean)